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All Posts Tagged: mobile

UX Challenges in Touch Interfaces (at evolt.org)

This article was originally posted on evolt.org, an online resource for web developers, maintained by web developers. I have granted evolt.org the right to use this article on their web site, and they are the only entity with the right to reproduce it. As mobile devices have been taking over…

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Tags: accessibility, mobile, touch, usability, UX

Luke Wroblewski on Mobile First

Dan Benjamin and Jeffrey Zeldman interview Luke Wroblewski about the evolving nature of the web as mobile devices start to dominate the stats of some sites (5 by 5: Episode 6: Mobile First, 51:37). They bounce around discussing issues from design to technology while Luke peppers the conversation with statistics…

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Tags: browser, design, mobile, standards, touch, usability, UX

The Future of Check-ins (at evolt.org)

This article was originally posted on evolt.org, an online resource for web developers, maintained by web developers. I have granted evolt.org the right to use this article on their web site, and they are the only entity with the right to reproduce it. Last week Mashable featured a post asking…

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Tags: Brightkite, Foursquare, geolocation, Gowalla, mobile, social media

Smokescreen Brings Flash to iPad, iPhone

Smokescreen – iPad demo #1 from Chris @ RevShockAds on Vimeo.Now that it’s clear that Apple has no intention of letting Adobe Flash run on the iPad or iPhone, workarounds for Flash are even more compelling to developers. Smokescreen, primarily by Chris Smoak, bypasses the need for the Flash plug-in…

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Tags: Adobe, Apple, browser, Flash, html, mobile

More Salvos from Apple and Adobe, to No One in Particular

I was out of the country when Steve Jobs posted his open letter on Flash to the Apple web site. Had I been around I would have dissected it. Today Adobe published its own open letter(s) about how great Flash is, why open markets are good, and even an ad…

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Tags: Adobe, Apple, browser, Flash, html, mobile, rant, Safari, usability, W3C, whatwg

Adobe to Drop iPhone Support, Target Android

And the saga continues. If you read my post Adobe vs. Apple or Flash vs. HTML5 from a few days ago, you already know that Apple and Adobe appear locked in a battle over Flash and the iPhone OS. It’s clear Apple wasn’t planning on backing down and it’s certainly…

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Tags: Adobe, Apple, Flash, Google, mobile

Adobe vs. Apple or Flash vs. HTML5

Any of you watching the recent iPad coverage may already know that the iPad not only does not support Flash, there is no intention on the part of Apple to support Flash. Granted, the iPhone doesn’t support Flash, but neither do most other mobile devices. iPhone users had been complaining…

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Tags: Adobe, Apple, browser, Flash, html, mobile, Safari, usability

Bar Codes as Web Portals

The same night my article about QR codes (Real World Hyperlinks) goes up on evolt.org, TechCrunch posts an article about a company using bar codes in a novel way — The Secret Lives Of Objects: StickyBits Turn Barcodes Into Personal Message Boards.StickyBits, the name of the company and product, is…

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Tags: mobile, QR, social media

“Real World Hyperlinks” Article at evolt.org

This article was originally posted on evolt.org, an online resource for web developers, maintained by web developers. I have granted evolt.org the right to use this article on their web site, and they are the only entity with the right to reproduce it. You may be wondering what this graphic…

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Tags: Brightkite, Foursquare, Google, internet, Microsoft, mobile, QR

Mobile Internet Use Continues Climb

Last week Nokia chief executive Olli-Pekka Kallasvuo stated that mobile devices provide the majority of phone subscribers with internet access, often their first and only internet access (reported in the article Nokia: Majority of world accesses internet through a mobile). He feels that as more and more people sign up…

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Tags: internet, mobile

4 Principles of Mobile UX Design

Boxes and Arrows has an article titled “Four Key Principles of Mobile User Experience Design” written by a former academic mobile UX (User eXperience) researcher. As the author transitioned to private sector he felt that when mobile UX was discussed it was too driven by the gee-whiz factors and not…

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Tags: accessibility, mobile, usability, UX

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